![]() Keeps everything that would alienate a modern gamer, but removes things that made the original worth playing. I genuinely can't understand who the game is made for. Anyone who's not put off by 1994-era graphics, level design and lack of handholding might as well just play the original. I'm not surprised a lot of reviewers don't like it, because it does keep most of what modern gamers would find annoying about the original game's design. ![]() ![]() It's like playing one of those old 3D Doom mods for GZDoom, where everything just ends up looking and feeling shittier, and also having the music off. ![]() This game's weird, it's just walking around recognisable areas from a different game but everything's dead and devoid of what made it special. Played through Research and my impressions are exactly the same as after Medical - it's close enough to the original that there's no reason at all to not just play the original, which has better visuals (yes, I believe this), better combat (yes, I also believe this), far better character movement, objectively better music, and a much better sense of what it's trying to do tonally and thematically. ![]()
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